Inter-applicative game strategy design algorithm
Omkar Padwalkar, Kashmira Deshpande · 2013
Design of new strategies according to game models has been a general approach from the start. There are numerous games and each game has a different set of rules and different set of strategies for playing them. Though the design model of the game is similar to a set of particular games of the same domain, still we have to have a different strategic model for every individual game. The strategy design for these games also has to be different. Hence the paper proposes a new model for the design of game strategy by generalising the approach. Virtual generation of various strategies with the inter-application of basic strategies and complex strategies from various set of games into one another is the proposed algorithm. This gives a new approach entirely to the modelling of game strategies. It does so with the help of trained networks which are dynamically created and virtually maintained. This paper proposes a entire new approach in game modelling; more generalized and a more integrated approach.