Pong Game on FPGA with CRT or LCD Display and Push Button Controls

Roland Szabó, Aurel Stefan Gontean · Annals of Computer Science and Information Systems · 2014

This paper presents the creation of the Pong game on an FPGA using a computer display. The game is optimized to work on both LCD and CRT displays too. The game is implemented from scratch, it has the two pads drawn, the ball is also drawn and the background is painted in white. Everything is implemented in hardware on FPGA, so this way at the end we are able to create the ASIC with the game. The goal is to create the Pong game on a single chip.

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