Real time ray tracing of point-based models

Sriram Kashyap, Rhushabh Goradia, Parag Chaudhuri, Sharat Chandran · 2010

Mirroring the development of rendering algorithms for polygonal models, z-buffer style rendering for point-based models has given way recently to more advanced methods. A fast raycasting based approach [Wald and Seidel 2005] shows shadows, but does not demonstrate reflective effects. The more general raytracing approach [Linsen et al. 2007] is substantially slower.

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