3DCG authoring system using Extended Turtle Metaphor
Shiro Hirai, Masayuki Ueno, Keisuke Nanamura, Katsuhide Tsushima · 2012
3DCG authoring system is developed to realize Direct Manipulation Interface for 3DCG. The Extended Turtle Metaphor proposed by us is derived from LOGO language strongly helps user in their creation using our system. The students of our digital game department can make the forms and motions of objects in 3DCG space very quickly and intuitively using o3logo language and a art tool o3Art in the exercise called “Game Programming Techniques”. And several hardware interfaces are developed and analyzed to manipulate 3D objects more quickly.