3D Footwear Model Matching System using Two Cameras
Da-Un Jung, Yung Ho Seo, Jong-Soo Choi · 2007
The technique of Human Motion Analysis is generally used for applications such as games, movies and 3D animations. This technique is based upon analyzing human movements to make 3D figures move more life-like. In this paper, we will explain how this technique works. Two cameras are used to display a 3D image on the screen, in this case a foot of a human. Each camera starts receiving information the moment the foot enters a scene. When the position of the foot is changed the camera immediately updates the changed position on to the screen. Programs such as Maya or 3D Max are then used for further editing.