QoE assessment in networked air hockey game with haptic media

Yuji Kusunose, Yutaka Ishibashi, Norishige Fukushima, Shinji Sugawara · Network and System Support for Games · 2010

This paper assesses QoE (Quality of Experience) of output quality and interactivity in a networked air hockey game with haptic media. For consistency and causality, we employ the adaptive Δ-causality control scheme with adaptive dead-reckoning. We clarify the influence of network delay on QoE.

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