A surround interface using the Wii controller with multiple sensor bars
Torben Schou, Henry Gardner · 2008
A previous paper [Schou and Gardner 2007] has described a project to port a games engine into a two-walled Immersive Projection Theatre (IPT) and to interact with that environment using the Nintendo "Wii" Remote[Nintendo 2008]. In the present work, we update this project to describe how Wii controllers have now been demonstrated to work with a custom-built, multiple "Sensor Bar" array to achieve a greater coverage of the IPT.