Using electronic storyboards to support interdisciplinary design of pervasive computing systems

Jason B. Forsyth · 2013

In an interdisciplinary setting, the rapid creation and evaluation of prototypes is critical to achieve a favorable design outcome. For pervasive computing systems, this means creating many interactive prototypes, often when non-computing team members are unfamiliar with programming, networking, or sensing. To overcome this difficulty we propose the use of electronic storyboards as a tool to define pervasive computing systems. Our research will show how storyboards can be used to capture behavioral elements such as action, context, and time. From the storyboard we will create formal models about the behavior of the prototype that can be synthesized or simulated.

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