Vision based game controller interface

Amal Punchihewa, Sean Tomlines, Liyanage C. De Silva · 2009

This research presents a design of a game controller interface based on visual processing. Mechanical and electrical interfaces of a video game can be replaced with a camera input. Tests were performed for a car simulation game. The game player operates a mock wheel with coloured markings on it to the camera. The controller software identifies the markings using colour recognition techniques and translates the mock wheel movements into commands for the car simulation game. Mock wheel eliminate the mechanical interfaces used in a steering wheel giving the user the flexibility to choose a comfortable place for seating. Simulations were carried out successfully to interface wheel to the game controller

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