Virtual reality system on embedded platforms
Tarek Frikha, Nader Ben Amor, Kais Loukil, Mohamed Abid · 2012
Virtual reality applications grow up nowadays. These applications are not only developed for the PCs but also for embedded systems such as game console, Smartphone, touchpad. The limited touchpad resources and network communication between touchpad need an adaptation to environment noises. To solve this type of problem, we'll test a 3D application adaptation on FPGA platforms. These platforms will be simulated to touchpad. This application is assimilated to a virtual reality application. In this paper we describe the OS implementation results and the adaptation of the 3D application data to the network transfer [1].