3D object implementation on bicycling at ui virtual reality application based on 3D-Gamestudio

Riri Fitri Sari, Anna Gianty, Citra Parameswari, Prima Dewi Purnamasari · 2009

This paper reviews 3D computer technology and our experience in creating a virtual bicycling environment at the University of Indonesia Green Eco-campus. We explain the implementation of the VR environment using 3D-Games Studio and our experience in viewing the result with VR device, i.e. 3D E-Dimensional wireless goggle.

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