Structured development of graph-grammars for icon manipulation
José Javier Dolado · ACM SIGSOFT Software Engineering Notes · 1991
In this work we are showing a structured process to build a grammar for icon manipulation. We presuppose that the object to be manipulated in the computer screen can be stated as a set of relations among its parts. We describe a procedure to generate a program that manipulates the object, guaranteeing that only objects with those properties will be constructed, and that every instance of that object is allowable. The formation rules for the object are stored in terms of attributed graph-grammars productions.