Fast heuristics for minimum length rectangular partitions of polygons

Christos Levcopoulos · 1986

We consider the problem of partitioning isothetic polygons into rectangles by drawing edges of minimum total length. The problem has various applications [LPRS], eg. in VLSI design when dividing routing regions into channels ([Riv1], [Riv2]). If the polygons contain holes, the problem in NP-hard [LPRS]. In this paper it is shown how solutions within a constant factor of the optimum can be computed in time Ο(n log n), thus improving the previous Ο(n2) time bound. An unusual divide-and-conquer technique is employed, involving alternating search from two opposite directions, and further efficiency is gained by using a fast method to sort subsets of points. Generalized Voronoi diagrams are used in combination with plane-sweeping in order to detect all “well bounded” rectangles, which are essential for the heuristic.

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