Smart Glasses: An open environment for AR apps

Martin Kurze, Axel Roselius · 2010

We present an architecture [fig. 1] and runtime environment for mobile Augmented Reality applications. The architecture is based on a plugin-concept on the device, a set of basic functionalities available for all apps and a cloud-oriented processing approach. As a first running sample app, we show a face recognition service running on a mobile phone, conventional wearable displays and upcoming see-through-goggles. We invite interested 3rdparties to try out the environment, face recognition app and platform.

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