Reconfigurable video coding

Jörn W. Janneck, Marco Mattavelli, Mickaël Raulet, Matthieu Wipliez · 2010

Current video coding standards, and their reference implementations, are architected as large monolithic and sequential algorithms, in spite of the considerable overlap of functionality between standards, and the fact that they are frequently implemented on highly parallel computing platforms. The former leads to unnecessary complexity in the standardization process, while the latter implies that implementations have to be rebuilt from the ground up to reflect the parallel nature of the target.

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