Developing a 3D model viewer for iOS using COLLADA and OpenGL ES

Ricardo Rendon Cepeda · 2014

This hands-on, interactive studio course delivers a native iOS app built from scratch, with powerful 3D graphics technologies from the Khronos Group. We explore the latest Xcode IDE and SDK frameworks available to develop the skills and learn the tools needed to make an engaging, mobile, 3D model viewer.

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