Virtual reality and knowledge spaces

I. V. Rojdestvenski · 2004

Virtual reality and the 3D technique in general have been used extensively in the modern biology in visualizing physical data ranging from protein, DNA and other molecular structures (e.g. extensively used kinemage technology, [Freymann&Walter 1994]) to cell organelles (e.g. Virtual Cell Project, [White et al. 1999]), to whole human body (www.nlm.nih.gov/research/visible/visible_human.html). There are, however, applications of VR technology, which deal with Knowledge Spaces [Chen 1999], i.e. visualization of abstract data collections in the form of browsable immersible landscapes. In this paper we summarize our recent work in this area and discuss some general problems of such visualizations.

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