Improving 3D navigation in multiscale environments using cubemap-based techniques

Daniel Ribeiro Trindade, Alberto Barbosa Raposo · 2011

Navigation in virtual 3D environments, especially those with multiscale features, is still a problem for many users. In this regard, a good design of the navigation interfaces is critical to ensure that the users navigate with the best possible efficiency and comfort. In this paper, we present improvements made to two well-known interfaces: fly, including support to collision treatment and automatic navigation speed adjustment in relation to scale, and examine, with automatic pivot point. Such techniques are based on the cubemap structure. Usability tests have shown a significant improvement in the execution of navigation tasks.

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