Usability and collaborative aspects of augmented reality

Morten Fjeld · interactions · 2004

In the past few years, augmented reality (AR) has received increasing attention from research and industry. By nature, AR is a highly interdisciplinary field engaging signal processing, computer vision, computer graphics, user interfaces, human factors, wearable computing, mobile computing, information visualization, and the design of displays and sensors. AR concepts are applicable to a wide range of areas involving the automotive industry, surgery, and office environments. In addition to a series of symposia and workshops devoted to this field, several journals have offered special issues on AR. This paper— which originally appeared as an introduction to a special issue of the International Journal of Human-Computer Interaction (IJHIC)—focuses on usability and collaborative aspects of AR; specifically, it summarizes the work of the six authors whose papers appeared in that issue [6].

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