Simulation of Minority Game in TuCSoN.
Enrico Oliva, Mirko Viroli, Andrea Omicini · Archivio istituzionale della ricerca (Alma Mater Studiorum Università di Bologna) · 2006
I. APPLICATION DOMAIN Minority Game (MG) is a mathematical model that takes inspiration from the “El Farol Bar ” problem introduced by Brian Arthur (1). It is based on a simple scenario where at each step a set of agents perform a boolean vote which conceptually splits them in two classes: the agents in the smaller class win. In this game, a rational agent keeps track of previous votes and victories, and has the goal of winning throughout the steps of the game—for which a rational strategy has to be figured out. One of the most important applications of MG is in the market models: (2) use MG as a coarse-grained model for financial markets to study their fluctuation phenomena and statistical properties. Even though the model is coarse-grained and provides an over-simplified micro-scale description, it anyway