Art and the avatar: the kritical works in SL project
Denise Doyle · International Journal of Performance Arts and Digital Media · 2008
AbstractAs 3D Online Virtual Worlds begin to assume a sense of presence in real terms, there is a growing interest amongst the wider international artistic community in Second Life (SL) as a platform to develop creative practice. A number of artists and designers have continued, for some time, to specifically work with the SL building tools and programming language to explore the potentials and limitations of the platform itself. Other established real world artists have also begun to explore their own concerns within the SL space. The purchase and development of Kriti Island on the SL grid in 2007 saw the online virtual space rapidly become a focus for collaboration, nationally and internationally. The Kritical Works in SL (2008) project invited ten international artists to construct art works on Kriti responding to one of the themes from ISEA2008: Reality Jam. The new (and existing) works aimed to identify new approaches emerging when interfacing between real and virtual space and asked if there is a ma...