Secure covert channels in multiplayer games
Malte Diehl · 2008
Steganography is the art of hidden communication. In recent years, some publications presented approaches to transmit hidden information for different purposes via covert channels provided by games. These approaches used rather ad-hoc techniques to reach their objectives without establishing notions of steganographic security in their domain and applying them to review their solution. Therefore, this paper both theoretically and practically tackles the question how to implement secure steganography for games.