Vector unit architecture for emotion synthesis

Atsushi Kunimatsu, M. Oka, A. Ohba, T. Yutaka, T. Okada, M. Suzuoki, N. Ide, Toshinori Sato, Yukio Endo, Hiroaki Murakami, Takayuki Kamei, M. Hirano, Fujio Ishihara, Haruyuki Tago · IEEE Micro · 2000

Two vector units embedded in the emotion engine chip support high-quality 3D graphics, emotion synthesis, and 300-MHz, 5.5-GFLOPS operation for the recently introduced PlayStation2 game entertainment system.

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