The texture of natural sounds

Tjeerd Andringa · The Journal of the Acoustical Society of America · 2008

The texture, a spectro-temporal pattern, of many sound sources is a robust and characteristic perceptual property that listeners use for sound source recognition. The robustness of the texture ensures that we can recognize sound sources like a helicopter, flowing water, or a surf breaking on pebbles in a wide variety of acoustic environments. This robustness suggests that textures can be used for automatic source identification or environment classification. We introduce a method to determine the presence of sound textures associated with, for example, flat noise, pulsed noises (helicopter), sweep based textures (running water), and tonal noises (babble). The cumulative probability density of time-frequency fluctuations are matched with prototypical cumulative probability density functions (cpdf) with a running variant of the Kolmogorov-Smirnov test. Textures with a similar distribution as the target distribution, contribute approximately equally to all values of the cpdf. The flatness of this distribution is used as a distance measure. When the pdf's of the target textures do not overlap strongly, the method can determine the texture of time-frequency-regions as small as 100 ms by 6 semi-tones. This method can therefore also be used to determine the texture of the background.

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