Efficient techniques for interactive texture placement

Peter C. Litwinowicz, Gavin Miller · 1994

This paper describes efficient algorithms for the placement and distortion of textures. The textures include surface color maps and environment maps. Affine transformations of a texture, as well as localized warps, are used to align features in the texture with features of the model. Image-space caches are used to enable texture placement in real time.

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