Eye-tracking evolutionary algorithm to minimize user fatigue in IEC applied to interactive one-max problem
Denis Pallez, Philippe Collard, Thierry Baccino, Laurent Dumercy · 2007
In this paper, we describe a new algorithm that consists in combining an eye-tracker for minimizing the fatigue of a user during the evaluation process of Interactive Evolutionary Computation. The approach is then applied to the Interactive One-Max optimization problem.