A Game-Based Approach for Collective Action in Self-Organising Socio-technical Systems
Aikaterini Bourazeri, Jeremy V. Pitt · 2014
Synchronised and coordinated individual behaviours and actions in a socio-technical system could lead towards successful collective action. We present the design and implementation of a Serious Game, in which players have to self-organise the distribution of energy resources, which helps provide collective awareness, a prerequisite for collective action.