Gesture-based computer mouse using Kinect sensor

Szilvia Szeghalmy, Marianna Zichar, Attila Fazekas · 2014

This paper introduces a vision-based gesture mouse system, which is roughly independent from the lighting conditions, because it only uses the depth data for hand sign recognition. A Kinect sensor was used to develop the system, but other depth sensing cameras are adequate as well, if their resolutions are similar or better than the resolution of Kinect sensor. Our aim was to find a comfortable, user-friendly solution, which can be used for a long time without getting tired. The implementation of the system was developed in C++, and two types of test were performed too. We investigated how fast the user can position with the cursor and click on objects and we also examined which controls of the graphical user interfaces (GUI) are easy to use and which ones are difficult to use with our gesture mouse. Our system is precise enough to use efficiently most of the elements of traditional GUI such as buttons, icons, scrollbars, etc. The accuracy achieved by advanced users is only slightly below as if they used the traditional mouse.

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