The car as an arena for gaming

Petra Sundström, David Wilfinger, Alexander Meschtscherjakov, Manfred Tscheligi, Albrecht Schmidt, Oskar Juhlin · 2012

This workshop will be about contextual gaming where the arena for gaming is the car, and the space inside and outside the car while driving. We aim to gather both practitioners and academics to work out the possibilities and challenges of this design space that to our experience has been slightly forgotten about since Juhlin and colleagues' excellent work on the Backseat Playground [1], [2].

Read the paper · More papers on PaperTik