Wearable studio practice

Andrew Quitmeyer, Hannah Perner-Wilson · 2015

Wearable and Ubiquitous computing necessarily expose digital electronics to new environments. Traditional methods of creating new technology, within climate controlled laboratories, can cultivate hidden assumptions within the design of the devices, and prolong design iteration time. Designers can instead find new ways to free the development of ubiquitous and wearable technology from the laboratory and into the site of use.

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