A B-tree based recursive technique for image coding

Riccardo Distasi, Michele Nappi, SERGIO VITULANO · 1996

This paper describes an algorithm for image compression called B-tree triangular coding (BTTC). An image is considered as a discrete 3D surface, which is then represented by a set of polyhedrons. The image domain is partitioned into right-angled triangles constituting the polyhedrons' bases. Each polyhedron is characterized by the vertices of its triangular upper face, near the approximated surface. During the approximation process the polyhedrons are organized into a B-tree that will be represented as a binary string; the B-tree's leaves are the polyhedrons needed to restore the image during decompression. The computing time is O(nlogn) for compression and /spl Theta/(n) for decompression, where n is the number of pixels. Especially in decompression, this is a very fast method if compared to the standard techniques (e.g. JPEG).

Read the paper · More papers on PaperTik