Hardware/software partitioning of real-time systems

Jakob Axelsson · 1995

Many high-performance embedded real-time systems are today implemented heterogeneously, with some parts of the functionality in hardware and others in software. We discuss how hardware/software codesign techniques can be used to improve the design of such systems, and we focus on hardware/software partitioning and its relation to other important design activities, such as system behavioural description and hardware architecture selection. (8 pages)

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