Implementing Neon: a 256-bit graphics accelerator

Joel McCormack, Robert J. McNamara, C. Gianos, Norman Paul Jouppi, T. Dutton, John Zurawski, Larry Seiler, Ken Correll · IEEE Micro · 1999

High-performance 3D graphics accelerators traditionally require multiple chips on multiple boards. In contrast, Neon-a single chip-performs like a multichip design, accelerating openGL 3D rendering and X11 and windows/NT 2D rendering.

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