Shape from texture: an evaluation of visual cues

Wolfgang Müller, Axel Hildebrand · Proceedings of SPIE, the International Society for Optical Engineering/Proceedings of SPIE · 1994

In this paper an integrated approach is presented to understand and control the influence of texture on shape perception. Following Gibson's hypotheses, which states that texture is a mathematically and psychological sufficient stimulus for surface perception, we evaluate different perceptual cues. Starting out from a perception-based texture classification introduced by Tamura et al., we build up a uniform sampled parameter space. For the synthesis of some of our textures we use the texture description language HiLDTe. To acquire the desired texture specification we take advantage of a genetic algorithm. Employing these textures we practice a number of psychological tests to evaluate the significance of the different texture features. A comprehension of the results derived from the psychological tests is done to constitute new shape analyzing techniques. Since the vanishing point seems to be an important visual cue we introduce the Hough transform. A prospective of future work within the field of visual computing is provided within the final section.

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