A mobile agents approach for 2D geometrical figures recognition
Claudiu Ionut Popirlan, Cristina Popîrlan · 2009
The importance of 2D geometrical figures recognition in virtual reality and computational vision was a long motivation for researchers. In this paper the figures recognition using a mobile agents technology is presented. The 2D figures are represented with a graphical user interface implemented in Java. The mobile agents are used to extract information about geometrical figures drawn in the graphical interface and using this information to clarify what they represent. The users can design the figure on the interface and the application, using mobile agents, return the name of the figure, if there are recognized. A lot of geometrical 2D figures are visualized and recognized using mobile agents application.