Dynamical Visualization of Vector Field via Multiple Streamlines in Virtual Reality Environment
Ken-ichi Yoshizaki · Memoirs of the Graduate Schools of Engineering and System Informatics Kobe University · 2013
In order to visualize a vector field in a three-dimensional virtual reality environment, a generalization of the streamline visualization method is proposed.In this method, multiple streamlines are traced in real-time.The seed points of the lines are placed on a virtual beam emitted from a portable controller.As one varies the position and direction of the controller by hand, the beam and therefore the seed points follow the motion, and the streamlines change their three-dimensional shape in real-time.