Stylized rendering techniques for scalable real-time 3D animation

Adam Lake, Carl Marshall, Mark Harris, Marc Blackstein · 2000

Graphics Algorithms and 3D Technologies Group (G3D)Intel Architecture Labs (IAL) †University of North Carolina at Chapel Hill "We're searching here, trying to get away from the cut and dried handling of things all the way through-everything-and the only way to do it is to leave things open until we have completely explored every bit of it."-Walt

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