A pattern-based approach to activity design in creative work supported by surface computing
Yazmín Magallanes, J. Alfredo Sánchez · 2015
This paper presents a model for creativity processes that take advantage of multi-touch surfaces. Our model is based on Activity Theory and a collection of patterns we have derived from analyzing existing methods for generating ideas. We present our review of such existing methodologies, which provides a useful perspective view of related work, we discuss the components of the proposed model, as well as its applications for leveraging the development of tools that support creativity processes using multi-touch surfaces.