Immersive mobile gaming with scanned laser pico projection systems
P. Selvan Viswanathan, David Lashmet, Jari Honkanen · 2011
A scanned laser pico projector's advantages, in the space of motion sensed and/or mobile gaming, is explored in this paper. In order to better appreciate the applications, we first briefly delve into the operation of a MicroVision MEMS-based scanned laser pico projection engine. From there we described how we accomplish immersive gaming by citing as an example a novel prototype system that we have constructed. We further go on to present the key findings on user experience of this system in a survey conducted at the CeBIT, 2011 in Hannover, Germany.