The dogear game

Casey Dugan, Michael J. Muller, David R. Millen, Werner Geyer, Beth Brownholtz, Marty Moore · 2007

We describe the Dogear Game, which works with an enterprise social bookmarking system. The game is designed to accomplish individual, collaborative, and organization goals. Individual players receive entertainment and learn about their colleagues' bookmarks. The player's colleagues receive recommendations of websites and documents of potential interest to them. And the organization benefits from a richer knowledge-base of bookmarks as recommendations are accepted. The Dogear Game builds on von Ahn's "serious games," useful in motivating and distributing game-like entertaining "work" to a large group of game players. This note presents the design and implementation of a working prototype and some initial user feedback.

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