Sensing surfaces
Matthias Bues, Roland Blach, Frank Haselberger · 2003
There are many classes of information for which a suitable 3-D representation does not (yet) exist, and for which users are familiar with more or less ef cient desktop interfaces. Therefore, a convenient way of accessing GUI-based systems from within a Virtual Environment can greatly enhance application possibilities and leverage integration with other IT facilities. We describe Sensing Surfaces, which follows the approach of mapping the contents of a GUI desktop to aribtrary textured geometry in the VE.