3D photorealistic model with texture blending
Xingming Liu, Xiang Peng, Ameng Li, Yingjian Guan, Xiaoli Liu · Proceedings of SPIE, the International Society for Optical Engineering/Proceedings of SPIE · 2010
Texture blending is an important technique for generating a photorealistic appearance of a physical model or scene. In this paper, we present an efficient texture blending algorithm that can be utilized to register and merge multiple texture-mapped range images of physical objects acquired from different view points, resulting in a 3-D photorealistic model. The technique details with respect to the proposed algorithm are described and verified by experiment results.