Participatory design for serious game design

Rilla Khaled, Vero Vanden Abeele, Maarten Van Mechelen, Asimina Vasalou · 2014

While the importance of participatory design has been acknowledged broadly within the field of HCI, its use in serious games is less frequent. This workshop will explore the underpinning reasons for this gap and advance the identification of philosophical, methodological and pragmatic opportunities as well as challenges. The workshop will serve as a venue for synthesizing productive practices and a future agenda that will benefit serious game design processes.

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