Differential QoS and pricing in networks: Where flow control meets game theory

Peter B. Key, Derek McAuley · IEE Proceedings - Software · 1999

The paper looks at ways of providing Quality of Service to users based on a simple pricing scheme. It is primarily aimed at elastic traffic, and it is users rather than the network who define the flow control schemes. A framework for assessing schemes and algorithms via a distributed game is presented.

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