Design and engineering of game-like virtual and multimodal environments

Chris Raymaekers, Karin Coninx, Juan Manuel González-Calleros · 2010

This workshop brings together a number of researchers that are involved in the design, engineering, evaluation and applicability of game-like virtual and multimodal environments. It is a forum to discuss experiences, best practices, and design and engineering approaches with a particular focus on those aspects that are related to the interactivity of the game.

Read the paper · More papers on PaperTik