Enabling a voice modality in mobile games through VoiceXML

Michael Zyda, Dhruv Thukral, James C. Ferrans, Jonathan Engelsma, Mat Hans · 2008

The use of speech recognition in gaming applications is not entirely new. The growth of voice as a part of gaming has exploded largely due to the popularity of online player matchmaking services such as Xbox Live. Yet, the majority of its use is only limited to communications between players to coordinate game play activities through the use of a headset and a microphone.

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