Application and implementation of a* algorithm in picture matching path-finding

Zheng-hong Hu, Li Jin · 2010

In game design, Artificial intelligence is an important and complex module, and path-finding algorithms are one of the most fundamental problems applied to video games. According to the feature of path -finding in Picture Matching game, this paper analyzed a* algorithm applied to the game in detail, and pointed out the composition of estimate function. Combined with practical application, the paper given its realization.

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