Interactive reconstruction of virtual environments from photographs, with application to scene-of-crime analysis

Simon Gibson, Toby Howard · 2000

There are many real-world applications of Virtual Reality that require the construction of complex and accurate three-dimensional models, suitably structured for interactive manipulation. In this paper, we present semi-automatic methods that allow such environments to be quickly and easily built from photographs taken with uncalibrated cameras, and illustrate the techniques by application to the real-world problem of scene-of-crime reconstruction.

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