Cross-reality Services for 3D Virtual Environments

Krishna P.C. Madhavan, Jordan Upham, Benjamin T. Sterrett, John Fisher, Sebastien Goasguen · 2008

In this paper we present results on the design and testing of new middleware services for cross-reality data/insight transfer between the real-world and 3D virtual environments. We highlight the architecture that is used along with the implementation of a cyberinfrastructure toolbox containing a set of tools in a virtual environment. The toolbox itself uses a service-oriented architecture to implement a variety of services - such as Location Service, Social Tagging Service, Interaction with real-world compute resources, and real-time cross-reality sensor data transfer. The driving concept behind the middleware implementation is the use of proxy services with straightforward REST interfaces. This paper expands on prior work and shows progress towards the integration of education and research in a common environment.

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