The DEFACTO system for human omnipresence to coordinate agent teams

Nathan Schurr, Janusz Marecki, Nikhil Kasinadhuni, Milind Tambe, John P. Lewis, Paul Scerri · 2005

Enabling interactions of agent-teams and humans is a critical area of research, with encouraging progress in the past few years. However, previous work suffers from three key limitations: (i) limited human situational awareness, reducing human effectiveness in directing agent teams, (ii) the agent team's rigid interaction strategies that limit team performance, and (iii) lack of formal tools to analyze the impact of such interaction strategies. This paper presents a software prototype called DEFACTO (Demonstrating Effective Flexible Agent Coordination of Teams through Omnipresence). DEFACTO is based on a software proxy architecture and 3D visualization system, which addresses the three limitations mentioned above.

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